Zynga

Corinna Vong
[25] Zynga logo, source: Dakota Financial News

Source: Dakota Financial News, Zynga logo [25]

THE COMPANY

[26] source: Forbes.com

Source: Forbes, Mark Pincus, CEO [26]

[27] FarmVille logo, source: Logopedia

Source: logos.wikia.com, FarmVille logo [27]

Zynga, a video game development company, has been creating and providing popular games for social network and mobile platforms since its founding in July 2007.  The company headquarters are stationed in San Francisco, California [1].  Co-founder Mark Pincus is the Chief Executive Officer and Chairman of the Board of Directors at the company [2].  Zynga’s online social games can be accessed through Facebook and the Zynga game website.  Two of the company’s most popular social games, FarmVille and FarmVille 2, have reached a total of more than 400 million users.  Another, Zynga Poker, is played by more than 130 million people daily.  Some of the social games are also available on mobile devices, while select games are exclusively offered as mobile applications.  One well-known mobile-only video game is Draw Something! [3].  The company’s games are “Freemium”, meaning users can install and play them for free but have the option to upgrade and excel higher through in-app purchases [4]. With offices in locations around the world, such as India, Ireland and Canada, the company’s hope is to connect the world through its games [5].

FINANCIALS

[28] Zynga goes public, source: gigaom.com

Source: Gigaom Research, Zynga goes public on NASDAQ [28]

Zynga (ZNGA) began trading publicly on the NASDAQ Stock Exchange on December 16, 2011 [6]. The company released its third quarterly financial report for 2015 on November 3, 2015. The company reported a revenue of $196 million, a 2% decrease from the 2015 second quarter. Its profit of $3 million was unexpected due to the $27 million loss during the second quarter in 2015 [7]. The mobile game bookings made up 69% of the $176 million in total bookings, an increase from 66% in the second quarter and an overall 26% year-over-year growth from the third quarter 2014 results. Zynga’s three main mobile game franchises were the cause of this increase; these games include Words With Friends, Zynga Poker and Slots [8]. The majority of these franchises are social casino games, showing progression in social casino revenue [9]. As Zynga expands into the mobile game market, it competes with other top mobile game development companies, such as Electronic Arts [10]. Two of Zynga’s social casino games, Wizard of Oz Slots and Hit It Rich! Slots, are ranked among the top 50 grossing mobile apps of 2015 [11][12].

EXPANDING INTO THE SOCIAL CASINO GAME MARKET

[29] Rising Tide Games logo, source: blog.zynga.com

Source: Zynga Blog, Rising Tide Games logo [29] 

Zynga previously broke into the growing social casino game market as it has developed multiple popular social casino games throughout the years [13]. In order to expand in the thriving market, Zynga acquired Rising Tide Games, a social-casino-game development company, in September 2015. With this acquisition deal of $22 million, a number of former Zynga executives will return to the company, as they originally left to start Rising Tide Games [14]. According to the 2015 third quarterly earnings report, Zynga’s three casino games (Zynga Poker, Hit It Rich! Slots and Wizard of Oz Slots) altogether made up 45% of its online game revenue, encouraging the company to move forward with more social casino game development [15]. After success with the previously-released Wizard of Oz Slots, themed after the 1939 film The Wizard of Oz, Zynga realized the powerful draw of user interest to games that correspond with certain films; usually fans of the film will be drawn to the game as well. The Wizard of Oz fans increased user traffic to Wizard of Oz Slots and the company saw an increase in downloads for the social casino app [16]. In November 2015, Zynga launched the free-to-play Princess Bride Slots game, an addition to its Social Slots franchise. Like Wizard of Oz Slots and The Wizard of Oz film, this new release incorporates the characters, settings and plot lines of the film, The Princess Bride [17].

TRANSITION TO MOBILE GAME DEVELOPMENT

The popularity of Zynga’s social games on Facebook is waning; due to complaints about the constant notifications that users receive from the games, such as FarmVille and Bubble Safari, Facebook has made policy changes in order to stop the bothersome notifications. As a result, user traffic to these online games has decreased, forcing Zynga to draw away from developing online games for the social network and push toward developing for the mobile game industry [18]. The mobile game market is growing rapidly and has constantly increased from 2013 onward. For 2015, market sales are estimated to reach above $30 billion [19]. Zynga’s mobile bookings make up a majority of its overall bookings, exhibiting the company’s potential in the mobile market. Though the launches of two mobile games, Dawn of Titans and CSR2, were scheduled for 2015, the company decided to delay the launches until 2016. These postponements are due to the company wanting to further develop the games and find ways to retain long-term players [8]. Zynga faces stronger competition as it continues to launch games in the mobile market and is currently in the process of determining tactics to create original games and attract user interest. The release of more than six mobile games was set for 2015 but, with the two postponements, the number of mobile launches this year is a total of five [20].

IN-APP BUYING AND ADVERTISING

[32] Empires and Allies logo, source: www.giantbomb.com

Source: Giant Bomb, Empires and Allies logo [32] 

In order to increase overall profits and draw attention of sponsors, Zynga has introduced more in-app buying options and advertising tactics. In September 2015, the company incorporated an “Alliance vs. Alliance” group-based combat feature into its mobile game, Empires and Allies, in order to drive users toward in-app buying [21]. In October 2015, Zynga began creating and selling brand-sponsored levels in its game franchises with the introduction of SponsoredPLAY. The advertisements appear as incorporations to game levels that users can play, charging the sponsoring brand every time a level is played. Users are rewarded within the game when they play these sponsored levels. The game-level advertisements themselves are created by Zynga’s advertising agency, Studio E. Among the first brands to use Zynga’s SponsoredPLAY were Clorox and Naked Juice [22]. SponsoredPLAY was deemed a success as Zynga’s share price increased following the introduction of the advertising product [23]. Results show the company’s use of this interactive gaming tactic increase the average time users spend on a given advertisement, around 15 to 25 seconds, compared to the average time they would spend looking at a static advertisement [24].

[22] Zynga SponsoredPLAY, source: adage.com

Source: AdvertisingAge, Zynga SponsoredPLAY [22]

 THE FUTURE OF ZYNGA

With the company growing and transitioning to developing games in booming markets, it is clear that Zynga will continue to focus on creating products for the social casino and mobile game industries specifically. The company hopes to have growth in its mobile bookings with the upcoming 2016 launches of Dawn of Titans and CSR2, games that will be first released to mobile devices [8].  Since the SponsoredPLAY campaigns are time-efficient and nearly effortless for the brand involved, Zynga will benefit by working with more advertisers because it will help with game subsidization [22].

SOURCES

[1] Connecting the World Through Games. Zynga. Retrieved November 25, 2015.
[2] Leadership. Zynga. Retrieved November 25, 2015.
[3] Our Games. Zynga. Retrieved November 25, 2015.
[4] F., Alan. May 22, 2012. Zynga’s top mobile executive talks games, freemium model, OMGPOP purchase and more. PhoneArena.com. Retrieved November 30, 2015.
[5] Career Listings. Zynga. Retrieved November 25, 2015.
[6] Mangalindan, JP. December 16, 2011. Today in Tech: Zynga goes public. Fortune. Retrieved November 29, 2015.
[7] Lynley, Matthew. November 3, 2015. Zynga Beats Expectations on Earnings, Posts A $3M Profit. TechCrunch. Retrieved November 28, 2015.
[8] Zynga Announces Third Quarter 2015 Financial Results. Zynga. Retrieved November 24, 2015.
[9] November 8, 2015. Zynga: Pulse Getting Weaker. Seeking Alpha. Retrieved November 29, 2015.
[10] Zynga, Inc. Competitors. Yahoo! Finance. Retrieved December 1, 2015.
[11] Top Grossing Android Apps. Google Play. Retrieved December 1, 2015.
[12] Top Charts. AppShopper. Retrieved December 1, 2015.
[13] Jain, Aman. September 15, 2015. Zynga Buys Rising Tide Games. ValueWalk. Retrieved November 25, 2015.
[14] Takahashi, Dean. September 14, 2015. Zynga buys Rising Tide startup, bringing back one of its former casino game execs. VentureBeat. Retrieved November 28, 2015.
[15] November 13, 2015. Zynga: More Slots. Seeking Alpha. Retrieved November 24, 2015.
[16] November 19, 2015. Zynga achieves the “inconceivable” with Princess Bride Slots launch. GamingIntelligence. Retrieved November 30, 2015.
[17] November 19, 2015. As You Wish! Zynga Launches Princess Bride Slots Worldwide. CNN Money. Retrieved November 28, 2015.
[18] Gambone, Greg. September 24, 2015. Can Anything Save Zynga Stock From Its Deathbed? (ZNGA). InvestorPlace. Retrieved November 27, 2015.
[19] Keating, Lauren. September 3, 2015. Gaming On-The-Go. Tech Times. Retrieved December 1, 2015.
[20] November 3, 2015. “Farmville” creator Zynga delays game launches, CFO steps down. Reuters. Retrieved December 1, 2015.
[21] Leftovich, Devon. September 24, 2015. Zynga, Inc. Capitalizing Empire & Allies Sales with CommScope Holding Company, Inc. Knowles Corporation. StreetWise Report. Retrieved November 29, 2015.
[22] Peterson, Tim. October 8, 2015. Zynga Starts Selling Sponsored Levels Created by In-House Agency. AdvertisingAge. Retrieved November 19, 2015.
[23] Leftovich, Devon. October 12, 2015. Gaming Stocks Grabbing New Market: Zynga, Inc., Electronic Arts Inc., Activision Blizzard, Inc.. StreetWise Report. Retrieved December 1, 2015.
[24] October 12, 2015. Zynga launches SponsoredPLAY advertising solution. GamingIntelligence. Retrieved November 20, 2015.
[25] Zynga Logo. Dakota Financial News. Retrieved December 1, 2015.
[26] Mark Pincus. Forbes. Retrieved December 1, 2015.
[27] Logopedia – Farmville. Wikia. Retrieved November 30, 2015.
[28] Taylor, Colleen. December 16, 2011. Zynga’s road ahead: 4 things to watch for, post-IPOGigaom Research. Retrieved December 1, 2015.
[29] September 14, 2015. Zynga Rides the Social Casino Wave and Acquires Rising Tide Games. Zynga Blog. Retrieved December 1, 2015.
[30] ZyngaNetwork. Princess Bride Slots Trailer – Las Vegas Casino – Free Slot Machine Games – Best, Spin & Win. YouTube. Retrieved November 29, 2015.
[31] ZyngaNetwork. Dawn of Titans – Announce Trailer. YouTube. Retrieved November 29, 2015.
[32] January 2, 2015. Empires and Allies is a Turn-based, Strategy Combat game made by Zynga, and is Free-To-Play on Facebook. Giant Bomb. Retrieved December 2, 2015.

Zynga

Zynga2-300x280

Zynga, Inc. 
699 Eighth St 
San Francisco, CA 94103

Phone Number: (855) 449-9642
Fax Number: (302) 636-5454
Website: http://www.zynga.com 

Zynga, Inc. was founded with the mission of “connecting the world through games” It is a leading provider of social game services for the web and mobile worlds, and it boasts franchises such as FarmVille, Words With Friends, and Zynga Poker. As of September 30, 2013, the company had 133 million monthly active users enjoying its games. Zynga games are available on Facebook, Zynga.com, Apple iOS, and Google Android. [1]

Zynga was founded in 2007 in San Francisco, California by Mark Pincus, Eric Schiermeyer, Michael Luxton, Justin Waldron, Kyle Stewart, Scott Dale, Steve Schoettler, and Andrew Trader. Mark Pincus’ American bulldog Zinga serves as the inspiration behind the name and logo of the company. [2]

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As of July 1, 2013, Don Mattrick is the current CEO as well as the member of its board of directors, after serving as President of the Interactive Entertainment Business at Microsoft. Also on the board of directors are L. John Doerr, who also serves on the board of Directors for Google, Inc.; William “Bing” Gordon, who has a background in venture capitalism; Reid Hoffman, who served as Chairman of the Board of LinkedIn Corporation; Jeffrey Katzenberg, who also serves as Chief Executive Officer and a member of the board of directors of DreamWorks Animation SKG Inc; Stanley J. Meresman, who has directed several private and public companies, Sunil Paul, who also has a background in venture capitalism; and Ellen Siminoff, President and CEO of Shmoop University, Inc. Board members contribute to the company with fresh and diverse experiences, having been appointed as recently as April of 2013. [2]

Mattrick

Zynga also has an impressive leadership team that works on projects for social good. For example, since 2009, Zynga has raised over $15 million dollars for non-profits by connecting their over 1 million players with fifty different organizations. In 2013, Zynga partnered with NewSchools Venture Fund to improve the quality and radius of learning games and mobile applications by creating an education technology accelerator. [3]

zynga-newschools

On October 24, 2013, Zynga announced its Third Quarter Financial Results for the quarter that ended on September 30. Zynga saw revenue of $203 million, which was down 36% year-over-year. It also saw bookings of $152 million, down 40% year-over-year. The company experienced a net loss of $68 thousand dollars, and, before interest, tax, depreciation, and amortization, saw earnings of $7 million. In response, CEO Don Mattrick seemed confident:

Our teams are working hard to compete more aggressively on the web, move to mobile and develop new hits, and I am happy with the early progress we have made…I am confident that Zynga is rewiring itself in a meaningful way that will strengthen the core of our business and put us back on track to achieve significant long term growth and profits.

Mattrick seemed confident, despite the fact that his companies “rewiring,” or restructuring, cost them $17 million dollars in office closures and acquisitions impairments. [4]

Zynga did take some hits this past year. Their results also showed a general decrease in usership from the third quarter of 2012 to the third quarter in 2013. Daily active users decreased 49% to 30 million users, monthly active users decreased 57% to 133 million, monthly unique users decreased 45% to 97 million, and monthly unique players decreased 46% to 1.6 million. On the bright side, average daily bookings per average daily active user increased 17% to $0.055. [4]

During the third quarter of 2013 alone, Zynga launched Fairy Tale Twist, Ninja Kingdom, and Hit it Rich on web platforms. [5]

fairy-tale-twist hit-it-rich-zynga-cegamers-featured

For mobile platforms, in the third quarter of 2013, it launched 1 Word (KiK Messenger App) and CastleVille Legends. New Scramble with Friends, Baseball Slam (3P), and CityVille KRE-O are also new hits that Zynga released. As of the end of the third quarter of 2013, Zynga had 3 of the top 10 games on Facebook, the ever-popular FarmVille 2, Zynga Poker, and Words With Friends. These results are based on the daily active user count reported by Facebook Application Programming Interface. [5]

farmvillewords-with-friends-logo

Zynga is a company publically traded on the New York Stock Exchange. As of November 20, the stocks are priced at $4.11 a share [6], and have been impressively strong lately, due to themes/events of the past month that drew momentum behind the company. Under Don Mattrick, the new CEO, Zynga has shifted its focus. Originally, the company wrestled with the idea of real money games to create a loyal and ever-growing user base, as well as a chunky revenue stream, but after licensing problems, they ditched the idea. Instead, Zynga is focusing its attention on the mobile gaming market in order to decrease their dependence on the social market [7]. For example, Zynga originally earned 90% of their bookings from Facebook, but that has decreased to 76%. This can be partially attributed to Facebook charging a 30% revenue share agreement.  Perhaps if online gambling becomes legal, Zynga may decide to reshift their focus once again.

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In November of 2013, Zynga won a high profile lawsuit against Mattel’s Scrabble. Scrabble sued Zynga for using the name “Scramble with Friends,” which they claimed was too similar to its own trademark. [8]

Scramble-With-Friends-Androidscrabble-logo-yahoo

High Court Justice Peter Smith dismissed the claim that the name was too similar, but motioned that Zynga change the way it displayed the name. More specifically, of one the “M”s in “Scramble” is displayed in a corkscrew style, which the judge ruled “gives the impression that the word is Scrabble when one looks at it quickly and has the propensity to confuse.” Once the logo is changed, Zynga is good to go, and will continue distributing the game in the United Kingdom. [8]

Zynga has caught the eyes of technology buffs, stock market observers, mobile app designers, and game players alike. Within the past year, the company has reported revenue losses and the loss of two top executives. However, with new CEO Don Mattrick, the company is exploring new and innovative ways to continue the success it has seen even in such infancy. Projected revenue for the final quarter of 2103 is between $175 million and $185 million, with net loss estimated between $21 billion and $31 million. The future of the company looks bright, but only time will tell.

Sources

[1] Zynga background information

[2] Zynga’s key players

[3] Zynga leadership team

[4] Zynga Third Quarter Financial Results

[5] New Zynga games

[6] Zynga stock information

[7] Zynga’s new mobile strategy

[8] Scramble with Friends vs. Scrabble